City Car Driving 1.2 5 Free Download Demo

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Download City Car Driving Home Edition for FREE on PC – Released on November 03, 2016, City Car Driving is a realistic car driving simulator, which will help you master the basic skills of the car driving in various traffic conditions. City Car Driving FREE DOWNLOAD! Download and play for PC! Here you can get the fast and easy crack! City Car Driving is a great car simulator. There the download of City Car Driving Home Edition is free. Mega Man X Legacy Collection 1+2. Download city car driving pc demo for free. Games downloads - City Car Driving by Forward Development and many more programs are available for instant and free download.

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The program demands constant Internet connection for permit validation! Proper program operation on laptop computers and on computer systems with integrated video cards is not really guaranteed! Make sure you check out and compare them with your pc settings before proceed! Download the 'City Car Driving' simulator video game: (installation file dimension is definitely 2 Gb). Edition 1.5.6: ● Implemented a simulation of gasoline consumption in the free driving mode.

● In the initial group of workouts you can select one of the default vehicles. ● Town check for European union and US profiles grew to become less difficult. ● Trained the visitors AI to park and depart parking plenty. ● Today when you generate on a dust road, dust shows up from under the tires.

● Updated the pedestrian look. ● Up to date the user interface of the climate selection menu in the free driving setting. ● Continue to fix insects and boost the simulator. Version 1.5.5: ● Corrected sound configurations (changed the default common volume). ● Added brand-new presets for insight products: Logitech N310 gamepad, Sven Drift steering wheel, Thrustmaster TMX PRO wheel, Thrustmaster joystick.

● Included Internet radio stations. ● Taken out 'obstructing' communications (now mail messages 'Driving outside the carriageway' and 'Traveling on the oncoming street' will not really be shown forever). ● Added drunk driving setting. ● Added sounds for rain and windscreen wipers. ● Added new components in the visitors rules infringement tracking program: timeliness of the turn signal and higher light beam headlight.

● Added new sudden dangerous sutuations. ● Included new sound for engine 'jamming'.

● Updated navigator. ● HUD text messages in VR setting. Edition 1.5.4: ● Added HTC Vive assistance. ● Reformed the controller's insight system. ● Enhanced the support of gamepads and josysticks. ● Expanded the handle settings menu. ● Added new exercises in the section 'Traveling School Pupil'.

● Added support of German born traffic rules. ● Added new languages: Danish, Finnish.

In connection with the modifications, previously made records of driving classes will not be played! Edition 1.5.3: ● Added one even more time of year - Fall.

● Included optional Xmas festive adornment for the virtuial city. ● Make sure you be aware that owing to the profile system construction changes, all the data of violations of the left-hand profile (for the European version) and of the regular user profile (for the worldwide edition) will be lost.

Version 1.5.2: ● Up to date the Oculus Rintime edition. ● Added the Oculus Rift Curriculum vitae1 assistance. Edition 1.5.1: Common new functions and improvements: ● Included new concrete sorts: darkish, ramshackle, dark (US-like). ● Added ramshackle highways (with genuine potholes). ● Enhanced unexpected pedestrians function - right now they operate across the road, but don't walk. ● Included new participant car that will be related to UAZ Patriot.

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● Enhanced grass - now it's volumetric visually, and the car begins trembling upon driving on it. ● Included the festive environment: night lighting of developing facades, themed advertisements, plants at the monuments, flags in the streets. The function can become turned on and óff in the configurations. ● Included US police car in traffic.

● Added festive aerography for some participant cars. Version 1.5: Common new functions and enhancements: ● Included an version to US traffic rules. In add-on to the visitors rules transformed: road signs, markings, traffic lighting, as nicely as digital speedometer (shows acceleration in MPH).

US traffic rules are usually accessible for choice during the user profile creation. ● Added support of head-mounted display Oculus Rift! ● Included a visitors policeman.

If this functionality is activated traffic police are becoming placed on some of road crossings with a probability chosen in settings. ● Added a wintertime mode. Winter season is created not just cosmetically (falling snow, snowfall textures, etc.), but furthermore physically - a road is even more slick in wintertime. ● New area! Added the second region of a brand new virtual city: - 9 extremely detailed courtyards; - 2 main transport interchanges; - 2 multi level car parks; - exclusive infrastructure. ● New shielding (severe) workouts on the special autodrome: - Crisis lane changing. In this exercise it's required to generate through a corridor and modify the street quickly in a specified direction; - Elk check.

In this workout it's necessary to generate through a hallway, modify the street abruptly and then come back to the initial street. ● Included a brand-new function of report/playback. It makes possible to report a driving session - everything is being documented in a file that can be performed back in additional.

During the playback it's feasible to switch the surveillance camera view perspectives as in usual driving program. This function is helpful for much better mistakes tracking during the driving.

● Added a fresh dangerous situation - unexpected pedestrians! If this function is triggered pedestrians can abruptly mix the road in arbitrary locations. ● Added a fresh dangerous scenario - broken traffic lighting! If this function is turned on random visitors lights are usually being damaged during the driving session with a probability selected in configurations.

● Enhanced optimization. Improved the multi-threaded rendering mode, that provides a substantial boost in FPS on CPU with 4 or even more cores.

Some other imporvements: ● Improved an capability to select the variety of distance for a randomly created path. ● Enhanced the control of lane changing and traversing of a double solid road marking collection. Now not really just the marking series traversing itself is definitely under handle, but also simply a coming in contact with a marking series. Edition 1.4.1: ● New city location (was included in v1.4) will be now furthermore available in left-side driving mode as well.

● Fixed some minimal bugs. Version 1.4.0: General new features and enhancements: ● New location! Added the initial area of a brand new virtual city: - more than 20 of extremely complete courtyards; - 3 main transport interchanges; - 3 large car theme parks; - 8 brand-new landscape textures.

● New autodrome! Download this war of mine. It's i9000 utilized for fresh special defensive (intense) driving workouts. ● New noises! For car tires skidding and sliding effects.

● Random harmful situations! There will end up being era of like events as: traffic vehicles driving on the reverse street, etc.

● New exercises! Added fresh special defensive (intense) driving workouts: - snake with an counter; - snake with overall door; - snake both ahead and reverse; - switch-8; - crisis acceleration, emergency braking; - straight limited hallway; - pendulum between limiters; - restricted circular corridor; - reversed canal door. ● Mirrors adjusting! Included an choice of adjusting the mirrors. Physics modernization: ● Even more reasonable drifts and changes. ● Enhanced the calculation technique of brake, including with the Ab muscles. ● Added a window displaying info on the braking length.

For training different strategies to attain optimal braking skill and braking length. Modifications in the program of guidelines and traffic handle: ● Improved behaviour of AI visitors cars and guidelines' handle program at narrowing óf the carriageway. ● Included checking of using a turn-signal when ending.

● Added checking of stopping in wrong locations. You can not really stop: - in the area of signals prohibiting stopping/parking; - at pédestrian crossings and cIoser than 5 metres in front of thém; - in tunnels; - ón bridges; - at railway crossings; - on the freeway. ● Included checking out of reversing in incorrect places. You can not really shift in change: - at pedestrian cróssings; - in tunnels; - ón bridges; - at train crossings; - on the motorway. ● Added checking óf U-turning in wrong areas. You can not really switch around: - at pédestrian crossings; - in tunneIs; - on bridges; - át railway crossings; Version 1.3.3 modifications: ● Fixed a insect with menu in left-hand traffic setting. ● Set minor bugs connected with textures and traffic AI.

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Edition 1.3.2 changes: New functions and improvements: ● Added an ability to arranged random ways in free driving mode. Routes can become defined as without any limitations (fixed just a location, and let the navigator pave the best route to it), and end up being manifested as a small objective with a restricted penalty scores for visitors rules violations (user can choose what sorts of violations will become considered - all varieties of infractions or only some varieties). ● Added a brand-new set of exercises - 'Expert”, which contains three brand-new workouts. Two of them are with an chance of nonlinear walkthrough. ● Included navigator ideas while commute along the path. ● Included two new languages support: Western and Czech. ● Decreased the sound volume of a car motor.

Graphical enhancements: ● Enhanced shadows making algorithm. Dark areas are rendered much farther and more detailed close by. ● Enhanced car headlights in DirectX 11 mode. Headlights became as vivid as in DirectX 9 mode. ● Various other minor visual improvements. Handle program of visitors guidelines and data improvements: ● Added a new fees for interference a vehicle moving in driving. ● Improved fines for numerous infractions of visitors guidelines.:) ● Enhanced the supervising of switched on blinker before begin driving.

● Improved the display formula of the warning about exceeding the swiftness limitation. AI program bug repairs: ● Set collisions of AI visitors vehicles between each other at exits from bridges, mainly because properly as in additional places. ● AI visitors cars decrease down right now before railroad crossings. ● Set bugs related to speed limits. Handle system of visitors rules pest corrects: ● Set false reports about turned off blinker. ● Fixed false reports about fake driving path.

● Fixed false reviews about change from the route simply before a train bridging. Graphical pest corrects: ● Set many of the errors associated with the surroundings. ● Fixed night lightmaps in all locations. ● Fixed 'soaring' homes at the junction of Modern and Southeast zones. ● Fixed 'soaring' trees and shrubs on a country street.

● Fixed additional graphical problems (including dark polygons). Edition 1.3.0-1.3.1 adjustments: New functions: ● Included the remaining driving mode (driving on the still left side of the road). ● Added two new right-handed participant vehicles (wheel is usually on the right part of the car). ● Included two brand-new languages support: Turkish and Chinese. ● Included DirectX 11 assistance (can be selected in the video game settings menus).

● Added two-section visitors lamps. ● Added an ability to copy configurations from the present player user profile, when creating a fresh one. ● Added an ability to watch with a mousé inside of á car. ● Added support of needle indications with abnormal scale. Bug repairs and enhancements: ● Developed a new traffic rules control program for roundabouts. Rules are managed in a new way - system gives even more detailed infringement reports, as well as recommendations. ● Enhanced conduct of A.I traffic vehicles on roundabouts.

Cars began to comply with concern rules much better, as properly as use turn signals properly. ● Improved steerability of A.I. Visitors cars. Improved their balance on the street. ● Processed pedestrian crossings.

Béhavior of pedestrians ánd A new.I. Traffic cars at pedestrian crossings became more different and dynamic. ● Set accidents of A.I. Traffic vehicles with player's car ánd between each various other at begin of the driving session.

● Fixed problems of giving recommendations to raise the length. ● Fixed text messages of exercises. ● Improved checking of the turn signal changing position at the starting of the motion. ● Fixed false violation reviews of switch signals making use of on street bends. ● Fixed fake violation reports of driving ón the oncoming visitors street on the courtyard area in free driving mode.

● Set a bug caused visitors jams in small passages. ● Set a bug caused the game to drive in case of starting via cutting corners on desktop and in the 'Start' menu sometimes. ● Fixed a insect triggered loosing of settings and accomplishments in a user's profile. ● Set a insect caused the game to quit in case there has been no any sound device connected to the PC. ● Set other minor bugs. Version 1.2.5 changes: ● Included new player car, comparable to FIAT-500; ● Included new languages assistance: Italian language, Spanish, Colonial; ● Added new exclusive service cars in visitors with revolving beacon and particular siren, which have a major priority; ● Fixed several degree design problems. Edition 1.2.4 changes: ● Included a multilinguial assistance: English, Deutch and Spanish user user interface; ● Added a brand-new participant car; ● Fixed various insects, which triggered the sport to crash; ● Fixed many defects in level-design.